Between the vast wheat fields and cornfields, drifting is no longer a stunt but an efficiency. “Drifting Grain” requires using sideslips to harvest “speed grains” (collections) on both sides of the road, but excessive drifting will crush the grains and cause penalties. The track is composed of field dirt roads and field ridges.
How to play: There is a “grain zone” on the outside shoulder of each corner, and you need to control the drift to let the rear wheel sweep through the grain zone. The drift angle needs to be kept between 12° and 18°. If it is too large, farmland will be destroyed.
Skill pack details:
Harvesting arc (displays rear wheel sweep area, auxiliary calibration angle)
Threshing control (the throttle can be fine-tuned to change the sweep width during drift)
Winnowing mode (expands grain collection range using crosswinds)
Level introduction:
Level 100~300: wide ridge bends, practice basic drift angles.
Level 301~800: Narrow field ridge (only 30cm wider than the car width), requiring high accuracy.
Level 801~1500: The undulating wheat field, the undulating causes the drift angle to change suddenly.
Level 1501~2600: Mud after rain, drifting is easier but control is more difficult.
Level 2601~4000: Harvesting at night, only relying on the reflection of grain ears for positioning.
Level 4001~6000: On windy days, crosswind changes the drift trajectory.
Level 6001~8000: Cancel all auxiliary lines and judge only by the direction of straw falling.






