Vehicle load distribution can be dynamically adjusted (front/rear/left/right). “Load Balance” requires you to move virtual counterweights while driving to cope with different curve directions. Before a left turn, move the counterweight towards the right front wheel; before a right turn, move it towards the left front wheel; return to neutral on a straightaway.
Gameplay: Counterweight movement takes time (approximately 1-2 seconds), requiring advance prediction. Incorrect movement will disrupt balance and cause skidding.
Skill Pack Details:
Balance Indicator (Displays current front/rear/left/right weight percentage)
Quick Preload (Automatically fine-tunes weight 0.5 seconds before corner entry)
Dynamic Stability (Weight automatically follows steering wheel angle in consecutive corners)
Level Descriptions:
Levels 100-300: Single-direction corners, practice single-sided weight movement.
Levels 301-750: Alternating left and right corners, require rapid back-and-forth movement.
Levels 751-1450: Compound corners (left then right), complex weight movement rhythm.
Levels 1451-2500: Weight movement speed halved, increased anticipation requirements.
Levels 2501-3900: Weight display is blurry (accuracy ±5%).
Levels 3901-5900: Weight system occasionally lags (delay).
Levels 5901-8000: No weight display; rely entirely on the feeling of the car’s front end sinking to judge.






